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Everyday life and locative play: an exploration of Foursquare and playful engagements with space and place

Michael Saker, Leighton Evans Orcid Logo

Media, Culture & Society, Volume: 38, Issue: 8, Pages: 1169 - 1183

Swansea University Author: Leighton Evans Orcid Logo

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Abstract

Foursquare is a location-based social network (LBSN) that combines gaming elements with features conventionally associated with social networking sites (SNSs). Following two qualitative studies, this article sets out to explore what impact this overlaying of physical environments with play has on ev...

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Published in: Media, Culture & Society
ISSN: 0163-4437 1460-3675
Published: 2016
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URI: https://cronfa.swan.ac.uk/Record/cronfa37680
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first_indexed 2017-12-21T13:45:47Z
last_indexed 2018-10-08T19:15:34Z
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spelling 2018-10-08T16:06:12.6330757 v2 37680 2017-12-21 Everyday life and locative play: an exploration of Foursquare and playful engagements with space and place cc05810f3465ddddd6814e131f4e9a79 0000-0002-6875-6301 Leighton Evans Leighton Evans true false 2017-12-21 AMED Foursquare is a location-based social network (LBSN) that combines gaming elements with features conventionally associated with social networking sites (SNSs). Following two qualitative studies, this article sets out to explore what impact this overlaying of physical environments with play has on everyday life and experiences of space and place. Drawing on early understandings of play, alongside the flâneur and ‘phoneur’ as respective methods for conceptualizing play in the context of mobility and urbanity, this article examines whether the suggested division between play and ordinary life is challenged by Foursquare, and if so, how this reframing of play is experienced. Second, this article investigates what effect this LBSN has on mobility choices and spatial relationships. Finally, the novel concept of the ‘phoneur’ is posited as a way of understanding how pervasive play through LBSNs acts as a mediating influence on the experience of space and place. Journal Article Media, Culture & Society 38 8 1169 1183 0163-4437 1460-3675 flâneur, Foursquare, location-based social networks, locative media, pervasive play, phoneur, spatial practices 31 12 2016 2016-12-31 10.1177/0163443716643149 http://journals.sagepub.com/doi/abs/10.1177/0163443716643149 COLLEGE NANME Media COLLEGE CODE AMED Swansea University 2018-10-08T16:06:12.6330757 2017-12-21T10:45:05.1827586 Faculty of Humanities and Social Sciences School of Culture and Communication - Media, Communications, Journalism and PR Michael Saker 1 Leighton Evans 0000-0002-6875-6301 2
title Everyday life and locative play: an exploration of Foursquare and playful engagements with space and place
spellingShingle Everyday life and locative play: an exploration of Foursquare and playful engagements with space and place
Leighton Evans
title_short Everyday life and locative play: an exploration of Foursquare and playful engagements with space and place
title_full Everyday life and locative play: an exploration of Foursquare and playful engagements with space and place
title_fullStr Everyday life and locative play: an exploration of Foursquare and playful engagements with space and place
title_full_unstemmed Everyday life and locative play: an exploration of Foursquare and playful engagements with space and place
title_sort Everyday life and locative play: an exploration of Foursquare and playful engagements with space and place
author_id_str_mv cc05810f3465ddddd6814e131f4e9a79
author_id_fullname_str_mv cc05810f3465ddddd6814e131f4e9a79_***_Leighton Evans
author Leighton Evans
author2 Michael Saker
Leighton Evans
format Journal article
container_title Media, Culture & Society
container_volume 38
container_issue 8
container_start_page 1169
publishDate 2016
institution Swansea University
issn 0163-4437
1460-3675
doi_str_mv 10.1177/0163443716643149
college_str Faculty of Humanities and Social Sciences
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hierarchy_top_id facultyofhumanitiesandsocialsciences
hierarchy_top_title Faculty of Humanities and Social Sciences
hierarchy_parent_id facultyofhumanitiesandsocialsciences
hierarchy_parent_title Faculty of Humanities and Social Sciences
department_str School of Culture and Communication - Media, Communications, Journalism and PR{{{_:::_}}}Faculty of Humanities and Social Sciences{{{_:::_}}}School of Culture and Communication - Media, Communications, Journalism and PR
url http://journals.sagepub.com/doi/abs/10.1177/0163443716643149
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description Foursquare is a location-based social network (LBSN) that combines gaming elements with features conventionally associated with social networking sites (SNSs). Following two qualitative studies, this article sets out to explore what impact this overlaying of physical environments with play has on everyday life and experiences of space and place. Drawing on early understandings of play, alongside the flâneur and ‘phoneur’ as respective methods for conceptualizing play in the context of mobility and urbanity, this article examines whether the suggested division between play and ordinary life is challenged by Foursquare, and if so, how this reframing of play is experienced. Second, this article investigates what effect this LBSN has on mobility choices and spatial relationships. Finally, the novel concept of the ‘phoneur’ is posited as a way of understanding how pervasive play through LBSNs acts as a mediating influence on the experience of space and place.
published_date 2016-12-31T03:47:29Z
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