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Interaction and interest management in a scripting language. / Sita Zaleha Zainal Abidin

Swansea University Author: Sita Zaleha Zainal Abidin

Abstract

Interaction management is concerned with the protocols that govern interactive activities among multiple users or agents in networked collaborative environments. Interest management is concerned with the relevance-based data filtering in networked collaborative environments. The main objective of th...

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Published: 2006
Institution: Swansea University
Degree level: Doctoral
Degree name: Ph.D
URI: https://cronfa.swan.ac.uk/Record/cronfa42324
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first_indexed 2018-08-02T18:54:26Z
last_indexed 2018-08-03T10:09:51Z
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spelling 2018-08-02T16:24:28.8385982 v2 42324 2018-08-02 Interaction and interest management in a scripting language. 1af14572732f7fdbfdafd986b0269a50 NULL Sita Zaleha Zainal Abidin Sita Zaleha Zainal Abidin true true 2018-08-02 Interaction management is concerned with the protocols that govern interactive activities among multiple users or agents in networked collaborative environments. Interest management is concerned with the relevance-based data filtering in networked collaborative environments. The main objective of the former is to structure interactive activities according to the requirements of the application concerned, while the main objective of the latter is to provide secured data transmission of a subset of information relevant to each recipient. The research in these two important aspects of networked software has largely been carried out in specific application domains such as online meetings, online groupware and online games. This thesis is concerned with the design and implementation of high-level language constructs for interaction and interest management. The work that has been undertaken includes: an abstract study of interactive activities and data transmission in networked collaborative environments through a large number of variations of the noughts and crosses game; the design of a set of language constructs for specifying a variety of interaction protocols; the design of a set of language constructs for specifying secured data sharing with relevance-based filtering; the implementation of these language constructs in the form of a major extension of a scripting language JACIE (Java-based Authoring Language for Collaborative Interactive Environments); the development of two demonstration applications, namely e-leaming on Simulation of Network Trouble Shooting and online Bridge, using the extended JACIE for demonstrating the technical feasibility and usefulness of the design. These high-level language constructs support a class of complicated software features in networked collaborative applications, such as turn management, interaction timing, group formation, dynamic protocol changes, distributed data sharing, access control, authentication and information filtering. They enable programmers to implement such features in an intuitive manner without involving low-level system programming directly, which would otherwise require the knowledge and skills of experienced network programmers. E-Thesis Computer science. 31 12 2006 2006-12-31 COLLEGE NANME Computer Science COLLEGE CODE Swansea University Doctoral Ph.D 2018-08-02T16:24:28.8385982 2018-08-02T16:24:28.8385982 Faculty of Science and Engineering School of Mathematics and Computer Science - Computer Science Sita Zaleha Zainal Abidin NULL 1 0042324-02082018162445.pdf 10798032.pdf 2018-08-02T16:24:45.4830000 Output 18065532 application/pdf E-Thesis true 2018-08-02T16:24:45.4830000 false
title Interaction and interest management in a scripting language.
spellingShingle Interaction and interest management in a scripting language.
Sita Zaleha Zainal Abidin
title_short Interaction and interest management in a scripting language.
title_full Interaction and interest management in a scripting language.
title_fullStr Interaction and interest management in a scripting language.
title_full_unstemmed Interaction and interest management in a scripting language.
title_sort Interaction and interest management in a scripting language.
author_id_str_mv 1af14572732f7fdbfdafd986b0269a50
author_id_fullname_str_mv 1af14572732f7fdbfdafd986b0269a50_***_Sita Zaleha Zainal Abidin
author Sita Zaleha Zainal Abidin
author2 Sita Zaleha Zainal Abidin
format E-Thesis
publishDate 2006
institution Swansea University
college_str Faculty of Science and Engineering
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hierarchy_top_id facultyofscienceandengineering
hierarchy_top_title Faculty of Science and Engineering
hierarchy_parent_id facultyofscienceandengineering
hierarchy_parent_title Faculty of Science and Engineering
department_str School of Mathematics and Computer Science - Computer Science{{{_:::_}}}Faculty of Science and Engineering{{{_:::_}}}School of Mathematics and Computer Science - Computer Science
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description Interaction management is concerned with the protocols that govern interactive activities among multiple users or agents in networked collaborative environments. Interest management is concerned with the relevance-based data filtering in networked collaborative environments. The main objective of the former is to structure interactive activities according to the requirements of the application concerned, while the main objective of the latter is to provide secured data transmission of a subset of information relevant to each recipient. The research in these two important aspects of networked software has largely been carried out in specific application domains such as online meetings, online groupware and online games. This thesis is concerned with the design and implementation of high-level language constructs for interaction and interest management. The work that has been undertaken includes: an abstract study of interactive activities and data transmission in networked collaborative environments through a large number of variations of the noughts and crosses game; the design of a set of language constructs for specifying a variety of interaction protocols; the design of a set of language constructs for specifying secured data sharing with relevance-based filtering; the implementation of these language constructs in the form of a major extension of a scripting language JACIE (Java-based Authoring Language for Collaborative Interactive Environments); the development of two demonstration applications, namely e-leaming on Simulation of Network Trouble Shooting and online Bridge, using the extended JACIE for demonstrating the technical feasibility and usefulness of the design. These high-level language constructs support a class of complicated software features in networked collaborative applications, such as turn management, interaction timing, group formation, dynamic protocol changes, distributed data sharing, access control, authentication and information filtering. They enable programmers to implement such features in an intuitive manner without involving low-level system programming directly, which would otherwise require the knowledge and skills of experienced network programmers.
published_date 2006-12-31T03:52:44Z
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score 11.012678