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Determining device position through minimal user input / James McNaughton; Tom Crick; Andrew Hatch

Human-centric Computing and Information Sciences, Volume: 7, Issue: 1

Swansea University Author: Crick, Tom

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Abstract

In many co-located, collaborative systems there is a need for the constituent devices used to be aware of the physical positions of their networked counterparts. This paper addresses this challenge by presenting a novel method of utilising users’ judgement of direction to obtain the location and ori...

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Published in: Human-centric Computing and Information Sciences
ISSN: 2192-1962
Published: 2017
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URI: https://cronfa.swan.ac.uk/Record/cronfa43375
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first_indexed 2018-08-14T15:01:05Z
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spelling 2018-10-26T09:19:32Z v2 43375 2018-08-14 Determining device position through minimal user input Tom Crick Tom Crick true 0000-0001-5196-9389 false 200c66ef0fc55391f736f6e926fb4b99 9971fd6d74987b78a0d7fce128f8c721 z93Ri4T5hwMLTfh+6XG11n2HZhUyFASdV1DFdgIIhKs= 2018-08-14 EDUC In many co-located, collaborative systems there is a need for the constituent devices used to be aware of the physical positions of their networked counterparts. This paper addresses this challenge by presenting a novel method of utilising users’ judgement of direction to obtain the location and orientation of a touch interface. The technique requires a user to draw several arrows on an interface which point towards physical landmarks in an environment. This allows for the setup of interface locations in a way which is (i) quick; (ii) inexpensive; (iii) not encumbering; and (iv) capable of being performed despite obstructions in the environment. A user study is presented which investigates what influence a user’s accuracy has on the technique’s resulting calculated location of an interface. The study reveals that the magnitude of a user’s inaccuracies is proportional to the size of the error in the result and that there is no improvement in user accuracy with practice. Finally, we make observations on the future extension and application of this technique. Journal article Human-centric Computing and Information Sciences 7 1 2192-1962 User input, Positioning, Device location, Touch devices, Collaboration, HCI 18 12 2017 2017-12-18 10.1186/s13673-017-0118-1 https://hcis-journal.springeropen.com/articles/10.1186/s13673-017-0118-1 College of Arts and Humanities School of Education CAAH EDUC None 2018-10-26T09:19:32Z 2018-08-14T15:44:49Z College of Science Computer Science James McNaughton 1 Tom Crick 0000-0001-5196-9389 2 Andrew Hatch 3 0043375-27082018133901.pdf s13673-017-0118-1.pdf 2018-08-27T13:39:01Z Output 1677334 application/pdf VoR true Updated Copyright 06/09/2018 2018-08-27T00:00:00 This article is distributed under the terms of the Creative Commons Attribution 4.0 International License. true eng
title Determining device position through minimal user input
spellingShingle Determining device position through minimal user input
Crick, Tom
title_short Determining device position through minimal user input
title_full Determining device position through minimal user input
title_fullStr Determining device position through minimal user input
title_full_unstemmed Determining device position through minimal user input
title_sort Determining device position through minimal user input
author_id_str_mv 200c66ef0fc55391f736f6e926fb4b99
author_id_fullname_str_mv 200c66ef0fc55391f736f6e926fb4b99_***_Crick, Tom
author Crick, Tom
author2 James McNaughton
Tom Crick
Andrew Hatch
format Journal article
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publishDate 2017
institution Swansea University
issn 2192-1962
doi_str_mv 10.1186/s13673-017-0118-1
college_str College of Science
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hierarchy_top_title College of Science
hierarchy_parent_id collegeofscience
hierarchy_parent_title College of Science
department_str Computer Science{{{_:::_}}}College of Science{{{_:::_}}}Computer Science
url https://hcis-journal.springeropen.com/articles/10.1186/s13673-017-0118-1
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description In many co-located, collaborative systems there is a need for the constituent devices used to be aware of the physical positions of their networked counterparts. This paper addresses this challenge by presenting a novel method of utilising users’ judgement of direction to obtain the location and orientation of a touch interface. The technique requires a user to draw several arrows on an interface which point towards physical landmarks in an environment. This allows for the setup of interface locations in a way which is (i) quick; (ii) inexpensive; (iii) not encumbering; and (iv) capable of being performed despite obstructions in the environment. A user study is presented which investigates what influence a user’s accuracy has on the technique’s resulting calculated location of an interface. The study reveals that the magnitude of a user’s inaccuracies is proportional to the size of the error in the result and that there is no improvement in user accuracy with practice. Finally, we make observations on the future extension and application of this technique.
published_date 2017-12-18T12:12:09Z
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