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The Re-emergence of Virtual Reality
Swansea University Author: Leighton Evans
Abstract
In this short book, Evans interrogates the implications of VR’s re-emergence into the media mainstream, critiquing the notion of a VR revolution by analysing the development and ownership of VR companies while also exploring the possibilities of immersion in VR and the importance of immersion in the...
ISBN: | 978-1138542259 9781351009324 |
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Published: |
London
Routledge
2018
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Online Access: |
https://www.routledge.com/The-Re-Emergence-of-Virtual-Reality/Evans/p/book/9780367423803 |
URI: | https://cronfa.swan.ac.uk/Record/cronfa43686 |
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2021-05-26T11:52:02.4247379 v2 43686 2018-09-05 The Re-emergence of Virtual Reality cc05810f3465ddddd6814e131f4e9a79 0000-0002-6875-6301 Leighton Evans Leighton Evans true false 2018-09-05 AMED In this short book, Evans interrogates the implications of VR’s re-emergence into the media mainstream, critiquing the notion of a VR revolution by analysing the development and ownership of VR companies while also exploring the possibilities of immersion in VR and the importance of immersion in the interest and ownership of VR enterprises. He assesses how the ideologies and desires of both computer programmers and major Silicon Valley industries may influence how VR worlds are conceived and experienced by users while also exploring the mechanisms that create the immersive experience that underpins interest in the medium."In this field-defining, lucidly written book, Leighton Evans draws an authentic, cutting-edge picture of VR experientiality in contrast with other immersive media and opens our eyes to the changes in immersive opportunities afforded by contemporary consumer VR. He presents us with a thoroughly researched genealogy of VR, identifying the specific media-historical moment that has brought about its re-emergence and blending scholarly rigor with refreshing episodes of personal storytelling. The book compellingly embeds its subject matter in the history of digital media more generally, viewed through a sharp, critical lens that reminds us about the commercial dictates under which our hypermediated selves and our technological extensions operate."-- Astrid Ensslin, University of Alberta, Canada Book Routledge London 978-1138542259 9781351009324 Virtual Reality, immersive media, media history, political economy, immersion, virtual worlds. 17 10 2018 2018-10-17 https://www.routledge.com/The-Re-Emergence-of-Virtual-Reality/Evans/p/book/9780367423803 COLLEGE NANME Media COLLEGE CODE AMED Swansea University 2021-05-26T11:52:02.4247379 2018-09-05T11:11:03.8711451 Faculty of Humanities and Social Sciences School of Culture and Communication - Media, Communications, Journalism and PR Leighton Evans 0000-0002-6875-6301 1 |
title |
The Re-emergence of Virtual Reality |
spellingShingle |
The Re-emergence of Virtual Reality Leighton Evans |
title_short |
The Re-emergence of Virtual Reality |
title_full |
The Re-emergence of Virtual Reality |
title_fullStr |
The Re-emergence of Virtual Reality |
title_full_unstemmed |
The Re-emergence of Virtual Reality |
title_sort |
The Re-emergence of Virtual Reality |
author_id_str_mv |
cc05810f3465ddddd6814e131f4e9a79 |
author_id_fullname_str_mv |
cc05810f3465ddddd6814e131f4e9a79_***_Leighton Evans |
author |
Leighton Evans |
author2 |
Leighton Evans |
format |
Book |
publishDate |
2018 |
institution |
Swansea University |
isbn |
978-1138542259 9781351009324 |
publisher |
Routledge |
college_str |
Faculty of Humanities and Social Sciences |
hierarchytype |
|
hierarchy_top_id |
facultyofhumanitiesandsocialsciences |
hierarchy_top_title |
Faculty of Humanities and Social Sciences |
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facultyofhumanitiesandsocialsciences |
hierarchy_parent_title |
Faculty of Humanities and Social Sciences |
department_str |
School of Culture and Communication - Media, Communications, Journalism and PR{{{_:::_}}}Faculty of Humanities and Social Sciences{{{_:::_}}}School of Culture and Communication - Media, Communications, Journalism and PR |
url |
https://www.routledge.com/The-Re-Emergence-of-Virtual-Reality/Evans/p/book/9780367423803 |
document_store_str |
0 |
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description |
In this short book, Evans interrogates the implications of VR’s re-emergence into the media mainstream, critiquing the notion of a VR revolution by analysing the development and ownership of VR companies while also exploring the possibilities of immersion in VR and the importance of immersion in the interest and ownership of VR enterprises. He assesses how the ideologies and desires of both computer programmers and major Silicon Valley industries may influence how VR worlds are conceived and experienced by users while also exploring the mechanisms that create the immersive experience that underpins interest in the medium."In this field-defining, lucidly written book, Leighton Evans draws an authentic, cutting-edge picture of VR experientiality in contrast with other immersive media and opens our eyes to the changes in immersive opportunities afforded by contemporary consumer VR. He presents us with a thoroughly researched genealogy of VR, identifying the specific media-historical moment that has brought about its re-emergence and blending scholarly rigor with refreshing episodes of personal storytelling. The book compellingly embeds its subject matter in the history of digital media more generally, viewed through a sharp, critical lens that reminds us about the commercial dictates under which our hypermediated selves and our technological extensions operate."-- Astrid Ensslin, University of Alberta, Canada |
published_date |
2018-10-17T03:54:59Z |
_version_ |
1763752751293005824 |
score |
11.035655 |