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Resolving display shape dependence issues on tabletops / James McNaughton; Tom Crick; Shamus Smith

Computational Visual Media, Pages: 1 - 17

Swansea University Author: Crick, Tom

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Abstract

Advances in display technologies are transforming the capabilities – and potential applications – of system interfaces. Previously, the overwhelming majority of systems have utilised rectangular displays; this may soon change with digital devices increasingly designed to be ubiquitous and pervasive,...

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Published in: Computational Visual Media
ISSN: 2096-0433 2096-0662
Published: Tsinghua University Press/Springer 2018
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URI: https://cronfa.swan.ac.uk/Record/cronfa43753
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first_indexed 2018-09-11T03:59:22Z
last_indexed 2018-11-30T14:17:02Z
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spelling 2018-11-30T10:14:47Z v2 43753 2018-09-10 Resolving display shape dependence issues on tabletops Tom Crick Tom Crick true 0000-0001-5196-9389 false 200c66ef0fc55391f736f6e926fb4b99 9971fd6d74987b78a0d7fce128f8c721 z93Ri4T5hwMLTfh+6XG11n2HZhUyFASdV1DFdgIIhKs= 2018-09-10 EDUC Advances in display technologies are transforming the capabilities – and potential applications – of system interfaces. Previously, the overwhelming majority of systems have utilised rectangular displays; this may soon change with digital devices increasingly designed to be ubiquitous and pervasive, to facilitate frictionless human interaction. At present, software is invariably designed assuming it will be used with a display of a specific shape; however, there is an emerging demand for systems built around interacting with tabletop interfaces to be capable of handling a wide range of potential display shapes. In this paper, the design of software for use on a range of differently shaped tabletop displays is considered, proposing a novel but extensible technique that can be used to minimise the influence of the issues of using different display shapes. Furthermore, we present a study that applies the technique to adapt several software applications to several different display shapes. Journal article Computational Visual Media 1 17 Tsinghua University Press/Springer 2096-0433 2096-0662 Visual content management, irregular displays, screen design, multi-touch surfaces, tabletop displays, ubiquitous computing 0 0 2018 2018-01-01 10.1007/s41095-018-0124-x https://link.springer.com/article/10.1007%2Fs41095-018-0124-x College of Arts and Humanities School of Education CAAH EDUC None None 2018-11-30T10:14:47Z 2018-09-10T23:59:01Z College of Arts and Humanities College of Arts and Humanities James McNaughton 1 Tom Crick 0000-0001-5196-9389 2 Shamus Smith 3 0043753-29102018112351.pdf McNaughton_et_al-2018-Computational_Visual_Media.pdf 2018-10-29T11:23:51Z Output 1804659 application/pdf VoR true Updated Copyright 13/11/2018 2018-10-29T00:00:00 Released under the terms of a Creative Commons Attribution 4.0 International License (CC-BY). true eng
title Resolving display shape dependence issues on tabletops
spellingShingle Resolving display shape dependence issues on tabletops
Crick, Tom
title_short Resolving display shape dependence issues on tabletops
title_full Resolving display shape dependence issues on tabletops
title_fullStr Resolving display shape dependence issues on tabletops
title_full_unstemmed Resolving display shape dependence issues on tabletops
title_sort Resolving display shape dependence issues on tabletops
author_id_str_mv 200c66ef0fc55391f736f6e926fb4b99
author_id_fullname_str_mv 200c66ef0fc55391f736f6e926fb4b99_***_Crick, Tom
author Crick, Tom
author2 James McNaughton
Tom Crick
Shamus Smith
format Journal article
container_title Computational Visual Media
container_start_page 1
publishDate 2018
institution Swansea University
issn 2096-0433
2096-0662
doi_str_mv 10.1007/s41095-018-0124-x
publisher Tsinghua University Press/Springer
college_str College of Arts and Humanities
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hierarchy_top_id collegeofartsandhumanities
hierarchy_top_title College of Arts and Humanities
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hierarchy_parent_title College of Arts and Humanities
department_str College of Arts and Humanities{{{_:::_}}}College of Arts and Humanities{{{_:::_}}}College of Arts and Humanities
url https://link.springer.com/article/10.1007%2Fs41095-018-0124-x
document_store_str 1
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description Advances in display technologies are transforming the capabilities – and potential applications – of system interfaces. Previously, the overwhelming majority of systems have utilised rectangular displays; this may soon change with digital devices increasingly designed to be ubiquitous and pervasive, to facilitate frictionless human interaction. At present, software is invariably designed assuming it will be used with a display of a specific shape; however, there is an emerging demand for systems built around interacting with tabletop interfaces to be capable of handling a wide range of potential display shapes. In this paper, the design of software for use on a range of differently shaped tabletop displays is considered, proposing a novel but extensible technique that can be used to minimise the influence of the issues of using different display shapes. Furthermore, we present a study that applies the technique to adapt several software applications to several different display shapes.
published_date 2018-01-01T16:19:57Z
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score 10.827766