Journal article 783 views 129 downloads
Resolving display shape dependence issues on tabletops
Computational Visual Media, Pages: 1 - 17
Swansea University Author:
Tom Crick
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DOI (Published version): 10.1007/s41095-018-0124-x
Abstract
Advances in display technologies are transforming the capabilities – and potential applications – of system interfaces. Previously, the overwhelming majority of systems have utilised rectangular displays; this may soon change with digital devices increasingly designed to be ubiquitous and pervasive,...
Published in: | Computational Visual Media |
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ISSN: | 2096-0433 2096-0662 |
Published: |
Tsinghua University Press/Springer
2018
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Online Access: |
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URI: | https://cronfa.swan.ac.uk/Record/cronfa43753 |
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2023-01-11T14:20:29Z |
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2022-12-18T17:28:38.0081907 v2 43753 2018-09-10 Resolving display shape dependence issues on tabletops 200c66ef0fc55391f736f6e926fb4b99 0000-0001-5196-9389 Tom Crick Tom Crick true false 2018-09-10 SOSS Advances in display technologies are transforming the capabilities – and potential applications – of system interfaces. Previously, the overwhelming majority of systems have utilised rectangular displays; this may soon change with digital devices increasingly designed to be ubiquitous and pervasive, to facilitate frictionless human interaction. At present, software is invariably designed assuming it will be used with a display of a specific shape; however, there is an emerging demand for systems built around interacting with tabletop interfaces to be capable of handling a wide range of potential display shapes. In this paper, the design of software for use on a range of differently shaped tabletop displays is considered, proposing a novel but extensible technique that can be used to minimise the influence of the issues of using different display shapes. Furthermore, we present a study that applies the technique to adapt several software applications to several different display shapes. Journal Article Computational Visual Media 1 17 Tsinghua University Press/Springer 2096-0433 2096-0662 Visual content management, irregular displays, screen design, multi-touch surfaces, tabletop displays, ubiquitous computing 31 12 2018 2018-12-31 10.1007/s41095-018-0124-x https://link.springer.com/article/10.1007%2Fs41095-018-0124-x COLLEGE NANME Social Sciences School COLLEGE CODE SOSS Swansea University 2022-12-18T17:28:38.0081907 2018-09-10T23:59:01.8635631 Faculty of Humanities and Social Sciences School of Social Sciences - Education and Childhood Studies James McNaughton 1 Tom Crick 0000-0001-5196-9389 2 Shamus Smith 3 0043753-29102018112351.pdf McNaughton_et_al-2018-Computational_Visual_Media.pdf 2018-10-29T11:23:51.6630000 Output 1804659 application/pdf Version of Record true 2018-10-29T00:00:00.0000000 Released under the terms of a Creative Commons Attribution 4.0 International License (CC-BY). true eng |
title |
Resolving display shape dependence issues on tabletops |
spellingShingle |
Resolving display shape dependence issues on tabletops Tom Crick |
title_short |
Resolving display shape dependence issues on tabletops |
title_full |
Resolving display shape dependence issues on tabletops |
title_fullStr |
Resolving display shape dependence issues on tabletops |
title_full_unstemmed |
Resolving display shape dependence issues on tabletops |
title_sort |
Resolving display shape dependence issues on tabletops |
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200c66ef0fc55391f736f6e926fb4b99 |
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200c66ef0fc55391f736f6e926fb4b99_***_Tom Crick |
author |
Tom Crick |
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James McNaughton Tom Crick Shamus Smith |
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Computational Visual Media |
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2018 |
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Swansea University |
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2096-0433 2096-0662 |
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10.1007/s41095-018-0124-x |
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Tsinghua University Press/Springer |
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https://link.springer.com/article/10.1007%2Fs41095-018-0124-x |
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description |
Advances in display technologies are transforming the capabilities – and potential applications – of system interfaces. Previously, the overwhelming majority of systems have utilised rectangular displays; this may soon change with digital devices increasingly designed to be ubiquitous and pervasive, to facilitate frictionless human interaction. At present, software is invariably designed assuming it will be used with a display of a specific shape; however, there is an emerging demand for systems built around interacting with tabletop interfaces to be capable of handling a wide range of potential display shapes. In this paper, the design of software for use on a range of differently shaped tabletop displays is considered, proposing a novel but extensible technique that can be used to minimise the influence of the issues of using different display shapes. Furthermore, we present a study that applies the technique to adapt several software applications to several different display shapes. |
published_date |
2018-12-31T08:04:18Z |
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1824290985274769408 |
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11.051368 |