Journal article 362 views
Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice
IEEE Transactions on Visualization and Computer Graphics, Volume: 23, Issue: 2, Pages: 1111 - 1123
Swansea University Author:
Tom Torsney-Weir
Full text not available from this repository: check for access using links below.
DOI (Published version): 10.1109/tvcg.2016.2532333
Abstract
Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice
Published in: | IEEE Transactions on Visualization and Computer Graphics |
---|---|
ISSN: | 1077-2626 |
Published: |
Institute of Electrical and Electronics Engineers (IEEE)
2017
|
Online Access: |
Check full text
|
URI: | https://cronfa.swan.ac.uk/Record/cronfa52237 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
first_indexed |
2019-10-02T14:22:45Z |
---|---|
last_indexed |
2020-07-26T19:14:13Z |
id |
cronfa52237 |
recordtype |
SURis |
fullrecord |
<?xml version="1.0"?><rfc1807><datestamp>2020-07-26T16:38:07.0601296</datestamp><bib-version>v2</bib-version><id>52237</id><entry>2019-10-02</entry><title>Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice</title><swanseaauthors><author><sid>6675d91d11195ef4c16eefd3fa316474</sid><ORCID>0000-0002-0329-2198</ORCID><firstname>Tom</firstname><surname>Torsney-Weir</surname><name>Tom Torsney-Weir</name><active>true</active><ethesisStudent>false</ethesisStudent></author></swanseaauthors><date>2019-10-02</date><deptcode>SCS</deptcode><abstract/><type>Journal Article</type><journal>IEEE Transactions on Visualization and Computer Graphics</journal><volume>23</volume><journalNumber>2</journalNumber><paginationStart>1111</paginationStart><paginationEnd>1123</paginationEnd><publisher>Institute of Electrical and Electronics Engineers (IEEE)</publisher><issnPrint>1077-2626</issnPrint><keywords/><publishedDay>1</publishedDay><publishedMonth>2</publishedMonth><publishedYear>2017</publishedYear><publishedDate>2017-02-01</publishedDate><doi>10.1109/tvcg.2016.2532333</doi><url>http://dx.doi.org/10.1109/tvcg.2016.2532333</url><notes/><college>COLLEGE NANME</college><department>Computer Science</department><CollegeCode>COLLEGE CODE</CollegeCode><DepartmentCode>SCS</DepartmentCode><institution>Swansea University</institution><apcterm/><lastEdited>2020-07-26T16:38:07.0601296</lastEdited><Created>2019-10-02T11:33:16.2190547</Created><authors><author><firstname>Tom</firstname><surname>Torsney-Weir</surname><orcid>0000-0002-0329-2198</orcid><order>1</order></author><author><firstname>Steven</firstname><surname>Bergner</surname><order>2</order></author><author><firstname>Derek</firstname><surname>Bingham</surname><order>3</order></author><author><firstname>Torsten</firstname><surname>Moller</surname><order>4</order></author></authors><documents/><OutputDurs/></rfc1807> |
spelling |
2020-07-26T16:38:07.0601296 v2 52237 2019-10-02 Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice 6675d91d11195ef4c16eefd3fa316474 0000-0002-0329-2198 Tom Torsney-Weir Tom Torsney-Weir true false 2019-10-02 SCS Journal Article IEEE Transactions on Visualization and Computer Graphics 23 2 1111 1123 Institute of Electrical and Electronics Engineers (IEEE) 1077-2626 1 2 2017 2017-02-01 10.1109/tvcg.2016.2532333 http://dx.doi.org/10.1109/tvcg.2016.2532333 COLLEGE NANME Computer Science COLLEGE CODE SCS Swansea University 2020-07-26T16:38:07.0601296 2019-10-02T11:33:16.2190547 Tom Torsney-Weir 0000-0002-0329-2198 1 Steven Bergner 2 Derek Bingham 3 Torsten Moller 4 |
title |
Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice |
spellingShingle |
Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice Tom Torsney-Weir |
title_short |
Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice |
title_full |
Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice |
title_fullStr |
Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice |
title_full_unstemmed |
Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice |
title_sort |
Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice |
author_id_str_mv |
6675d91d11195ef4c16eefd3fa316474 |
author_id_fullname_str_mv |
6675d91d11195ef4c16eefd3fa316474_***_Tom Torsney-Weir |
author |
Tom Torsney-Weir |
author2 |
Tom Torsney-Weir Steven Bergner Derek Bingham Torsten Moller |
format |
Journal article |
container_title |
IEEE Transactions on Visualization and Computer Graphics |
container_volume |
23 |
container_issue |
2 |
container_start_page |
1111 |
publishDate |
2017 |
institution |
Swansea University |
issn |
1077-2626 |
doi_str_mv |
10.1109/tvcg.2016.2532333 |
publisher |
Institute of Electrical and Electronics Engineers (IEEE) |
url |
http://dx.doi.org/10.1109/tvcg.2016.2532333 |
document_store_str |
0 |
active_str |
0 |
published_date |
2017-02-01T04:04:29Z |
_version_ |
1763753349579014144 |
score |
11.021648 |