No Cover Image

Journal article 408 views

Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice

Tom Torsney-Weir Orcid Logo, Steven Bergner, Derek Bingham, Torsten Moller

IEEE Transactions on Visualization and Computer Graphics, Volume: 23, Issue: 2, Pages: 1111 - 1123

Swansea University Author: Tom Torsney-Weir Orcid Logo

Full text not available from this repository: check for access using links below.

Published in: IEEE Transactions on Visualization and Computer Graphics
ISSN: 1077-2626
Published: Institute of Electrical and Electronics Engineers (IEEE) 2017
Online Access: Check full text

URI: https://cronfa.swan.ac.uk/Record/cronfa52237
Tags: Add Tag
No Tags, Be the first to tag this record!
first_indexed 2019-10-02T14:22:45Z
last_indexed 2020-07-26T19:14:13Z
id cronfa52237
recordtype SURis
fullrecord <?xml version="1.0"?><rfc1807><datestamp>2020-07-26T16:38:07.0601296</datestamp><bib-version>v2</bib-version><id>52237</id><entry>2019-10-02</entry><title>Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice</title><swanseaauthors><author><sid>6675d91d11195ef4c16eefd3fa316474</sid><ORCID>0000-0002-0329-2198</ORCID><firstname>Tom</firstname><surname>Torsney-Weir</surname><name>Tom Torsney-Weir</name><active>true</active><ethesisStudent>false</ethesisStudent></author></swanseaauthors><date>2019-10-02</date><deptcode>SCS</deptcode><abstract/><type>Journal Article</type><journal>IEEE Transactions on Visualization and Computer Graphics</journal><volume>23</volume><journalNumber>2</journalNumber><paginationStart>1111</paginationStart><paginationEnd>1123</paginationEnd><publisher>Institute of Electrical and Electronics Engineers (IEEE)</publisher><issnPrint>1077-2626</issnPrint><keywords/><publishedDay>1</publishedDay><publishedMonth>2</publishedMonth><publishedYear>2017</publishedYear><publishedDate>2017-02-01</publishedDate><doi>10.1109/tvcg.2016.2532333</doi><url>http://dx.doi.org/10.1109/tvcg.2016.2532333</url><notes/><college>COLLEGE NANME</college><department>Computer Science</department><CollegeCode>COLLEGE CODE</CollegeCode><DepartmentCode>SCS</DepartmentCode><institution>Swansea University</institution><apcterm/><lastEdited>2020-07-26T16:38:07.0601296</lastEdited><Created>2019-10-02T11:33:16.2190547</Created><authors><author><firstname>Tom</firstname><surname>Torsney-Weir</surname><orcid>0000-0002-0329-2198</orcid><order>1</order></author><author><firstname>Steven</firstname><surname>Bergner</surname><order>2</order></author><author><firstname>Derek</firstname><surname>Bingham</surname><order>3</order></author><author><firstname>Torsten</firstname><surname>Moller</surname><order>4</order></author></authors><documents/><OutputDurs/></rfc1807>
spelling 2020-07-26T16:38:07.0601296 v2 52237 2019-10-02 Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice 6675d91d11195ef4c16eefd3fa316474 0000-0002-0329-2198 Tom Torsney-Weir Tom Torsney-Weir true false 2019-10-02 SCS Journal Article IEEE Transactions on Visualization and Computer Graphics 23 2 1111 1123 Institute of Electrical and Electronics Engineers (IEEE) 1077-2626 1 2 2017 2017-02-01 10.1109/tvcg.2016.2532333 http://dx.doi.org/10.1109/tvcg.2016.2532333 COLLEGE NANME Computer Science COLLEGE CODE SCS Swansea University 2020-07-26T16:38:07.0601296 2019-10-02T11:33:16.2190547 Tom Torsney-Weir 0000-0002-0329-2198 1 Steven Bergner 2 Derek Bingham 3 Torsten Moller 4
title Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice
spellingShingle Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice
Tom Torsney-Weir
title_short Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice
title_full Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice
title_fullStr Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice
title_full_unstemmed Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice
title_sort Predicting the Interactive Rendering Time Threshold of Gaussian Process Models With HyperSlice
author_id_str_mv 6675d91d11195ef4c16eefd3fa316474
author_id_fullname_str_mv 6675d91d11195ef4c16eefd3fa316474_***_Tom Torsney-Weir
author Tom Torsney-Weir
author2 Tom Torsney-Weir
Steven Bergner
Derek Bingham
Torsten Moller
format Journal article
container_title IEEE Transactions on Visualization and Computer Graphics
container_volume 23
container_issue 2
container_start_page 1111
publishDate 2017
institution Swansea University
issn 1077-2626
doi_str_mv 10.1109/tvcg.2016.2532333
publisher Institute of Electrical and Electronics Engineers (IEEE)
url http://dx.doi.org/10.1109/tvcg.2016.2532333
document_store_str 0
active_str 0
published_date 2017-02-01T04:04:29Z
_version_ 1763753349579014144
score 11.036334