Journal article 144 views
Tangibles and Computing Education: A View from the History of Computing
ACM Transactions on Computing Education
Swansea University Author:
John Tucker
Full text not available from this repository: check for access using links below.
DOI (Published version): 10.1145/3769855
Abstract
All sorts of objects embody ideas about data and computation through their creation, their application and impact. ‘Old’ objects also embody histories that are composed of period, location, use, ownership, etc. We explore the nature of historical artefacts and what role they might play in computing...
| Published in: | ACM Transactions on Computing Education |
|---|---|
| ISSN: | 1946-6226 |
| Published: |
New York, USA
Association for Computing Machinery (ACM)
2025
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| Online Access: |
Check full text
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| URI: | https://cronfa.swan.ac.uk/Record/cronfa70992 |
| first_indexed |
2025-11-26T10:46:26Z |
|---|---|
| last_indexed |
2026-02-25T05:36:54Z |
| id |
cronfa70992 |
| recordtype |
SURis |
| fullrecord |
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| spelling |
2026-02-24T16:12:07.9270504 v2 70992 2025-11-26 Tangibles and Computing Education: A View from the History of Computing 431b3060563ed44cc68c7056ece2f85e 0000-0003-4689-8760 John Tucker John Tucker true false 2025-11-26 MACS All sorts of objects embody ideas about data and computation through their creation, their application and impact. ‘Old’ objects also embody histories that are composed of period, location, use, ownership, etc. We explore the nature of historical artefacts and what role they might play in computing education. We argue that encounters with historical artefacts bring students closer to fundamental ideas, themes and issues in both technical and social aspects of computing. Journal Article ACM Transactions on Computing Education 0 Association for Computing Machinery (ACM) New York, USA 1946-6226 historical artefacts, tangibles, embodiment, data and computing before computers, local histories of computing, historical computing collections 30 9 2025 2025-09-30 10.1145/3769855 COLLEGE NANME Mathematics and Computer Science School COLLEGE CODE MACS Swansea University 2026-02-24T16:12:07.9270504 2025-11-26T10:41:19.5992998 Faculty of Science and Engineering School of Mathematics and Computer Science - Computer Science John Tucker 0000-0003-4689-8760 1 |
| title |
Tangibles and Computing Education: A View from the History of Computing |
| spellingShingle |
Tangibles and Computing Education: A View from the History of Computing John Tucker |
| title_short |
Tangibles and Computing Education: A View from the History of Computing |
| title_full |
Tangibles and Computing Education: A View from the History of Computing |
| title_fullStr |
Tangibles and Computing Education: A View from the History of Computing |
| title_full_unstemmed |
Tangibles and Computing Education: A View from the History of Computing |
| title_sort |
Tangibles and Computing Education: A View from the History of Computing |
| author_id_str_mv |
431b3060563ed44cc68c7056ece2f85e |
| author_id_fullname_str_mv |
431b3060563ed44cc68c7056ece2f85e_***_John Tucker |
| author |
John Tucker |
| author2 |
John Tucker |
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Journal article |
| container_title |
ACM Transactions on Computing Education |
| container_volume |
0 |
| publishDate |
2025 |
| institution |
Swansea University |
| issn |
1946-6226 |
| doi_str_mv |
10.1145/3769855 |
| publisher |
Association for Computing Machinery (ACM) |
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Faculty of Science and Engineering |
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facultyofscienceandengineering |
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Faculty of Science and Engineering |
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facultyofscienceandengineering |
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Faculty of Science and Engineering |
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School of Mathematics and Computer Science - Computer Science{{{_:::_}}}Faculty of Science and Engineering{{{_:::_}}}School of Mathematics and Computer Science - Computer Science |
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0 |
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| description |
All sorts of objects embody ideas about data and computation through their creation, their application and impact. ‘Old’ objects also embody histories that are composed of period, location, use, ownership, etc. We explore the nature of historical artefacts and what role they might play in computing education. We argue that encounters with historical artefacts bring students closer to fundamental ideas, themes and issues in both technical and social aspects of computing. |
| published_date |
2025-09-30T05:36:21Z |
| _version_ |
1858164942552694784 |
| score |
11.098355 |

