Journal article 10 views
Defining pink games: Feminine aesthetic, play experience, and skillset presumptions of PEGI-3 girls
Convergence: The International Journal of Research into New Media Technologies
Swansea University Author:
Leighton Evans
Full text not available from this repository: check for access using links below.
DOI (Published version): 10.1177/13548565261441162
Abstract
This article defines and critically examines the ‘pink game’ as a gendered design category in commercial video games targeted at young girls. Drawing on feminist game studies, we analyse eight PEGI 3–7 titles published by Outright Games, using the MDA Framework, Schell’s Elemental Tetrad, and a visua...
| Published in: | Convergence: The International Journal of Research into New Media Technologies |
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| ISSN: | 1354-8565 1748-7382 |
| Published: |
SAGE Publications
2026
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| Online Access: |
Check full text
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| URI: | https://cronfa.swan.ac.uk/Record/cronfa71722 |
| Abstract: |
This article defines and critically examines the ‘pink game’ as a gendered design category in commercial video games targeted at young girls. Drawing on feminist game studies, we analyse eight PEGI 3–7 titles published by Outright Games, using the MDA Framework, Schell’s Elemental Tetrad, and a visual analysis to identify how femininity is encoded through mechanics, aesthetics, narratives, and avatar design. Our findings show that pink games are structurally defined by minimal mechanicalcomplexity, low risk play, and aesthetics rooted in relational behaviour, beauty ideals, and emotional labour. By contrast, games marketed to boys encourage mastery, autonomy, and competitive engagement. We argue that pink games reproduce a narrow vision of girlhood that limits agency and reinforces gender stereotypes through design rather than narrative alone. This article contributes an empirically grounded definition of the pink game and offers a structural critique of how gender is materialised in children’s play experiences. |
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| Keywords: |
pink gamesgender and playfeminist game studieschildren’s mediagame design |
| College: |
Faculty of Humanities and Social Sciences |

