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Educational Landscapes During and After COVID-19 / Angela A. Siegel, Mark Zarb, Bedour Alshaigy, Jeremiah Blanchard, Tom Crick, Richard Glassey, John R. Hott, Celine Latulipe, Charles Riedesel, Mali Senapathi, Simon, David Williams

Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 2, Pages: 597 - 598

Swansea University Author: Tom Crick

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DOI (Published version): 10.1145/3456565.3461439

Abstract

The coronavirus (COVID-19) pandemic has forced an unprecedented global shift within higher education in the ways that we communicate with and educate students. This necessary paradigm shift has compelled educators to take a critical look at their teaching styles and use of technology. Computing educ...

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Published in: Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 2
ISBN: 978-1-4503-8397-4/21/06
Published: New York, NY, USA ACM 2021
URI: https://cronfa.swan.ac.uk/Record/cronfa56742
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Abstract: The coronavirus (COVID-19) pandemic has forced an unprecedented global shift within higher education in the ways that we communicate with and educate students. This necessary paradigm shift has compelled educators to take a critical look at their teaching styles and use of technology. Computing education traditionally focuses on experiential, in-person activities. The pandemic has mandated that educators reconsider their use of student time and has catalysed overnight innovations in the educational setting.Even in the unlikely event that we return entirely to pre-COVID- 19 norms, many new practices have emerged that offer valuable lessons to be carried forward into our post-COVID-19 teaching. This working group will explore what the post-COVID-19 academic landscape might look like, and how we can use lessons learned during this educational shift to improve our subsequent practice. The exploration will strive to identify practices within computing that appear to have been improved through exposure to online tools and technologies, and that should therefore continue to be used in the online space. In the broadest sense, our motivation is to explore what the post-COVID-19 educational landscape will look like for computing education.
College: College of Arts and Humanities
Start Page: 597
End Page: 598