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Social relations and spatiality in VR - Making spaces meaningful in VRChat

Leighton Evans Orcid Logo, Michal Rzeszewski Orcid Logo

Emotion, Space and Society, Volume: 53

Swansea University Author: Leighton Evans Orcid Logo

Abstract

Virtual environments of social VR platforms offer a unique space for social interaction. They can be seen as socio-technological assemblages that foster immersion, embodiment, and presence, which come together as a framework that allows VR users to make space meaningful – thus creating places. This...

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Published in: Emotion, Space and Society
Published: Elsevier 2024
Online Access: https://www.sciencedirect.com/science/article/pii/S1755458624000392
URI: https://cronfa.swan.ac.uk/Record/cronfa67586
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Abstract: Virtual environments of social VR platforms offer a unique space for social interaction. They can be seen as socio-technological assemblages that foster immersion, embodiment, and presence, which come together as a framework that allows VR users to make space meaningful – thus creating places. This research aimed to understand how using social VR mediates social practices and the spatial practices of being social, investigating the spatial dynamics and place-making processes within Social VR environments. We conducted participant observation and 15 virtual in-depth interviews in VRChat. Our thematic analysis reveals that mobility and escape mechanisms are critical affordances shaping social spatiality. Additionally, social presence and co-presence are pivotal in establishing a feeling of ‘being there’ and cultivating attachment to virtual locales. Users actively contribute to the emergence of place through their spatial understandings and normative social behaviors. These findings underscore the significance of social interaction in shaping the spatial experience within Social VR. Further research is warranted to explore diverse user experiences and platforms, advancing our understanding of Social VR as a medium for meaningful interaction and place-making.
Keywords: Virtual reality; Social media; Space and place; Spatiality; Social interaction
College: Faculty of Humanities and Social Sciences
Funders: National Science Centre, Poland