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Teaching through a Global Pandemic: Educational Landscapes Before, During and After COVID-19

Angela A. Siegel, Mark Zarb, Bedour Alshaigy, Jeremiah Blanchard, Tom Crick Orcid Logo, Richard Glassey, John R. Hott, Celine Latulipe, Charles Riedesel, Mali Senapathi, Simon, David Williams

Proceedings of the 2021 Working Group Reports on Innovation and Technology in Computer Science Education, Pages: 1 - 25

Swansea University Author: Tom Crick Orcid Logo

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DOI (Published version): 10.1145/3502870.3506565

Abstract

The coronavirus (COVID-19) pandemic has forced an unprecedented global shift within higher education in how instructors communicate with and educate students. This necessary paradigm shift has compelled educators to take a critical look at their teaching styles and use of technology. Computing educa...

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Published in: Proceedings of the 2021 Working Group Reports on Innovation and Technology in Computer Science Education
ISBN: 978-1-4503-9202-0
Published: New York, NY, USA ACM 2021
URI: https://cronfa.swan.ac.uk/Record/cronfa59038
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first_indexed 2021-12-22T14:49:48Z
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spelling 2022-01-07T17:06:04.6959379 v2 59038 2021-12-22 Teaching through a Global Pandemic: Educational Landscapes Before, During and After COVID-19 200c66ef0fc55391f736f6e926fb4b99 0000-0001-5196-9389 Tom Crick Tom Crick true false 2021-12-22 EDUC The coronavirus (COVID-19) pandemic has forced an unprecedented global shift within higher education in how instructors communicate with and educate students. This necessary paradigm shift has compelled educators to take a critical look at their teaching styles and use of technology. Computing education traditionally focuses on experiential, in-person activities. The pandemic has mandated that educators reconsider their use of student time and has catalysed overnight innovations in the educational setting.Even in the unlikely event that we return entirely to pre-pandemic norms, many new practices have emerged that offer valuable lessons to be carried forward into our post-COVID-19 teaching. This working group will explore what the post-COVID-19 academic landscape might look like, and how we can use lessons learned during this educational shift to improve our subsequent practice. Following a multinational study of computing faculty, this exploratory stage will identify practices within computing that appear to have been improved through exposure to online tools and technologies, and that should therefore continue to be used in the online space. In the broadest sense, our motivation is to explore what the post-COVID- 19 educational landscape will look like for computing education. Conference Paper/Proceeding/Abstract Proceedings of the 2021 Working Group Reports on Innovation and Technology in Computer Science Education 1 25 ACM New York, NY, USA 978-1-4503-9202-0 computing education, recovery, online education, resilience, coronavirus, teaching, pandemic, computer science, COVID-19 30 12 2021 2021-12-30 10.1145/3502870.3506565 COLLEGE NANME Education COLLEGE CODE EDUC Swansea University Not Required 2022-01-07T17:06:04.6959379 2021-12-22T14:44:26.5852311 Faculty of Humanities and Social Sciences School of Social Sciences - Education and Childhood Studies Angela A. Siegel 1 Mark Zarb 2 Bedour Alshaigy 3 Jeremiah Blanchard 4 Tom Crick 0000-0001-5196-9389 5 Richard Glassey 6 John R. Hott 7 Celine Latulipe 8 Charles Riedesel 9 Mali Senapathi 10 Simon 11 David Williams 12
title Teaching through a Global Pandemic: Educational Landscapes Before, During and After COVID-19
spellingShingle Teaching through a Global Pandemic: Educational Landscapes Before, During and After COVID-19
Tom Crick
title_short Teaching through a Global Pandemic: Educational Landscapes Before, During and After COVID-19
title_full Teaching through a Global Pandemic: Educational Landscapes Before, During and After COVID-19
title_fullStr Teaching through a Global Pandemic: Educational Landscapes Before, During and After COVID-19
title_full_unstemmed Teaching through a Global Pandemic: Educational Landscapes Before, During and After COVID-19
title_sort Teaching through a Global Pandemic: Educational Landscapes Before, During and After COVID-19
author_id_str_mv 200c66ef0fc55391f736f6e926fb4b99
author_id_fullname_str_mv 200c66ef0fc55391f736f6e926fb4b99_***_Tom Crick
author Tom Crick
author2 Angela A. Siegel
Mark Zarb
Bedour Alshaigy
Jeremiah Blanchard
Tom Crick
Richard Glassey
John R. Hott
Celine Latulipe
Charles Riedesel
Mali Senapathi
Simon
David Williams
format Conference Paper/Proceeding/Abstract
container_title Proceedings of the 2021 Working Group Reports on Innovation and Technology in Computer Science Education
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publishDate 2021
institution Swansea University
isbn 978-1-4503-9202-0
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publisher ACM
college_str Faculty of Humanities and Social Sciences
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hierarchy_top_title Faculty of Humanities and Social Sciences
hierarchy_parent_id facultyofhumanitiesandsocialsciences
hierarchy_parent_title Faculty of Humanities and Social Sciences
department_str School of Social Sciences - Education and Childhood Studies{{{_:::_}}}Faculty of Humanities and Social Sciences{{{_:::_}}}School of Social Sciences - Education and Childhood Studies
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description The coronavirus (COVID-19) pandemic has forced an unprecedented global shift within higher education in how instructors communicate with and educate students. This necessary paradigm shift has compelled educators to take a critical look at their teaching styles and use of technology. Computing education traditionally focuses on experiential, in-person activities. The pandemic has mandated that educators reconsider their use of student time and has catalysed overnight innovations in the educational setting.Even in the unlikely event that we return entirely to pre-pandemic norms, many new practices have emerged that offer valuable lessons to be carried forward into our post-COVID-19 teaching. This working group will explore what the post-COVID-19 academic landscape might look like, and how we can use lessons learned during this educational shift to improve our subsequent practice. Following a multinational study of computing faculty, this exploratory stage will identify practices within computing that appear to have been improved through exposure to online tools and technologies, and that should therefore continue to be used in the online space. In the broadest sense, our motivation is to explore what the post-COVID- 19 educational landscape will look like for computing education.
published_date 2021-12-30T04:16:02Z
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