No Cover Image

Journal article 507 views 318 downloads

Moving beyond the content: The role of contextual cues in the effectiveness of gamification of advertising

S. Sreejesh, Tathagata Ghosh, Yogesh Dwivedi Orcid Logo

Journal of Business Research, Volume: 132, Pages: 88 - 101

Swansea University Author: Yogesh Dwivedi Orcid Logo

  • Manuscript_Final.pdf

    PDF | Accepted Manuscript

    ©2021 All rights reserved. All article content, except where otherwise noted, is licensed under a Creative Commons Attribution Non-Commercial No Derivatives License (CC-BY-NC-ND)

    Download (461.57KB)
Published in: Journal of Business Research
ISSN: 0148-2963
Published: Elsevier BV 2021
Online Access: Check full text

URI: https://cronfa.swan.ac.uk/Record/cronfa56619
Tags: Add Tag
No Tags, Be the first to tag this record!
first_indexed 2021-04-05T19:36:08Z
last_indexed 2022-01-18T04:24:14Z
id cronfa56619
recordtype SURis
fullrecord <?xml version="1.0"?><rfc1807><datestamp>2022-01-17T13:41:32.4797623</datestamp><bib-version>v2</bib-version><id>56619</id><entry>2021-04-05</entry><title>Moving beyond the content: The role of contextual cues in the effectiveness of gamification of advertising</title><swanseaauthors><author><sid>d154596e71b99ad1285563c8fdd373d7</sid><ORCID>0000-0002-5547-9990</ORCID><firstname>Yogesh</firstname><surname>Dwivedi</surname><name>Yogesh Dwivedi</name><active>true</active><ethesisStudent>false</ethesisStudent></author></swanseaauthors><date>2021-04-05</date><deptcode>BBU</deptcode><abstract/><type>Journal Article</type><journal>Journal of Business Research</journal><volume>132</volume><journalNumber/><paginationStart>88</paginationStart><paginationEnd>101</paginationEnd><publisher>Elsevier BV</publisher><placeOfPublication/><isbnPrint/><isbnElectronic/><issnPrint>0148-2963</issnPrint><issnElectronic/><keywords>Access platform; Brand memory; Brand attitude; Gaming device; In-game advertising</keywords><publishedDay>1</publishedDay><publishedMonth>8</publishedMonth><publishedYear>2021</publishedYear><publishedDate>2021-08-01</publishedDate><doi>10.1016/j.jbusres.2021.04.007</doi><url/><notes/><college>COLLEGE NANME</college><department>Business</department><CollegeCode>COLLEGE CODE</CollegeCode><DepartmentCode>BBU</DepartmentCode><institution>Swansea University</institution><apcterm/><lastEdited>2022-01-17T13:41:32.4797623</lastEdited><Created>2021-04-05T20:27:08.5484538</Created><path><level id="1">Faculty of Humanities and Social Sciences</level><level id="2">School of Management - Business Management</level></path><authors><author><firstname>S.</firstname><surname>Sreejesh</surname><order>1</order></author><author><firstname>Tathagata</firstname><surname>Ghosh</surname><order>2</order></author><author><firstname>Yogesh</firstname><surname>Dwivedi</surname><orcid>0000-0002-5547-9990</orcid><order>3</order></author></authors><documents><document><filename>56619__19605__d5097addbca6472aa5fe94b35531a20d.pdf</filename><originalFilename>Manuscript_Final.pdf</originalFilename><uploaded>2021-04-05T20:35:49.0578109</uploaded><type>Output</type><contentLength>472648</contentLength><contentType>application/pdf</contentType><version>Accepted Manuscript</version><cronfaStatus>true</cronfaStatus><embargoDate>2022-10-20T00:00:00.0000000</embargoDate><documentNotes>&#xA9;2021 All rights reserved. All article content, except where otherwise noted, is licensed under a Creative Commons Attribution Non-Commercial No Derivatives License (CC-BY-NC-ND)</documentNotes><copyrightCorrect>true</copyrightCorrect><language>eng</language><licence>https://creativecommons.org/licenses/by-nc-nd/4.0/</licence></document></documents><OutputDurs/></rfc1807>
spelling 2022-01-17T13:41:32.4797623 v2 56619 2021-04-05 Moving beyond the content: The role of contextual cues in the effectiveness of gamification of advertising d154596e71b99ad1285563c8fdd373d7 0000-0002-5547-9990 Yogesh Dwivedi Yogesh Dwivedi true false 2021-04-05 BBU Journal Article Journal of Business Research 132 88 101 Elsevier BV 0148-2963 Access platform; Brand memory; Brand attitude; Gaming device; In-game advertising 1 8 2021 2021-08-01 10.1016/j.jbusres.2021.04.007 COLLEGE NANME Business COLLEGE CODE BBU Swansea University 2022-01-17T13:41:32.4797623 2021-04-05T20:27:08.5484538 Faculty of Humanities and Social Sciences School of Management - Business Management S. Sreejesh 1 Tathagata Ghosh 2 Yogesh Dwivedi 0000-0002-5547-9990 3 56619__19605__d5097addbca6472aa5fe94b35531a20d.pdf Manuscript_Final.pdf 2021-04-05T20:35:49.0578109 Output 472648 application/pdf Accepted Manuscript true 2022-10-20T00:00:00.0000000 ©2021 All rights reserved. All article content, except where otherwise noted, is licensed under a Creative Commons Attribution Non-Commercial No Derivatives License (CC-BY-NC-ND) true eng https://creativecommons.org/licenses/by-nc-nd/4.0/
title Moving beyond the content: The role of contextual cues in the effectiveness of gamification of advertising
spellingShingle Moving beyond the content: The role of contextual cues in the effectiveness of gamification of advertising
Yogesh Dwivedi
title_short Moving beyond the content: The role of contextual cues in the effectiveness of gamification of advertising
title_full Moving beyond the content: The role of contextual cues in the effectiveness of gamification of advertising
title_fullStr Moving beyond the content: The role of contextual cues in the effectiveness of gamification of advertising
title_full_unstemmed Moving beyond the content: The role of contextual cues in the effectiveness of gamification of advertising
title_sort Moving beyond the content: The role of contextual cues in the effectiveness of gamification of advertising
author_id_str_mv d154596e71b99ad1285563c8fdd373d7
author_id_fullname_str_mv d154596e71b99ad1285563c8fdd373d7_***_Yogesh Dwivedi
author Yogesh Dwivedi
author2 S. Sreejesh
Tathagata Ghosh
Yogesh Dwivedi
format Journal article
container_title Journal of Business Research
container_volume 132
container_start_page 88
publishDate 2021
institution Swansea University
issn 0148-2963
doi_str_mv 10.1016/j.jbusres.2021.04.007
publisher Elsevier BV
college_str Faculty of Humanities and Social Sciences
hierarchytype
hierarchy_top_id facultyofhumanitiesandsocialsciences
hierarchy_top_title Faculty of Humanities and Social Sciences
hierarchy_parent_id facultyofhumanitiesandsocialsciences
hierarchy_parent_title Faculty of Humanities and Social Sciences
department_str School of Management - Business Management{{{_:::_}}}Faculty of Humanities and Social Sciences{{{_:::_}}}School of Management - Business Management
document_store_str 1
active_str 0
published_date 2021-08-01T04:11:42Z
_version_ 1763753803135320064
score 10.998252