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Enhancing Learning through Immersive Technologies: Insights and Challenges from Educators in Wales
Cylchgrawn Addysg Cymru / Wales Journal of Education
Swansea University Authors:
Sion Owen , Ross Evans, Chris Wolfe, Rhiannon Pugsley
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DOI (Published version): 10.16922/focus8
Abstract
This article examines the integration of immersive technology, specifically Virtual Reality (VR) in education, focusing on its potential to enhance student engagement, motivation, and learning outcomes. As VR technology becomes more accessible, educators are increasingly interested in its curricular...
| Published in: | Cylchgrawn Addysg Cymru / Wales Journal of Education |
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| ISSN: | 2059-3708 2059-3716 |
| Published: |
University of Wales Press/Gwasg Prifysgol Cymru
2025
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| Online Access: |
Check full text
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| URI: | https://cronfa.swan.ac.uk/Record/cronfa71527 |
| Abstract: |
This article examines the integration of immersive technology, specifically Virtual Reality (VR) in education, focusing on its potential to enhance student engagement, motivation, and learning outcomes. As VR technology becomes more accessible, educators are increasingly interested in its curricular applications. A scoping study with 26 teachers from diverse local schools assessed their familiarity with VR, its perceived benefits, and implementation challenges. Findings indicate that VR offers enriching experiences, fosters active learning, and promotes equity by addressing barriers in traditional education. However, challenges such as affordability, equipment access, and the need for professional development persist. This research contributes to the understanding and implementation of immersive technologies in education, aligning with the Curriculum for Wales’ commitment to innovative pedagogy coupled with equitable and inclusive learning experiences. |
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| Keywords: |
Immersive technology, Virtual reality |
| College: |
Faculty of Humanities and Social Sciences |

